March 28, 2025

Nintendo Doing DIGITAL lending - Error Code Show - Error 200

Nintendo Doing DIGITAL lending - Error Code Show - Error 200
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Nintendo Doing DIGITAL lending - Error Code Show - Error 200

Each week we give you breakdowns, debates, analysis, Easter eggs, and video essays about your favorite games, TV shows, music, movies and more. Especially if your favorites include superhero movies and Star Wars. You can add your opinion and join us LIVE each week over on our Twitch channel: https://www.twitch.tv/humanoidhq or our YouTube channel: https://www.youtube.com/@errorcodeshow

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Nintendo revealed their new digital lending method at the Nintendo direct today and we think it's AMAZING!

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Be sure to check out our other recent episodes:

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https://www.youtube.com/watch?v=Xm2oxd_4zrM

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https://www.youtube.com/watch?v=9rkPYTZiKvE

Is Kathleen Kennedy OUT at Lucasfilm? - Error Code Show

https://www.youtube.com/watch?v=P8VsiHnYrIU

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Transcript
WEBVTT

00:00:00.659 --> 00:00:03.020
So one of the things that I loved as a child

00:00:03.020 --> 00:00:04.719
and one of the great things of video games past

00:00:04.719 --> 00:00:07.059
was the ability to straight Just loan your games

00:00:07.059 --> 00:00:10.099
to your friends This was a huge point of contention

00:00:10.099 --> 00:00:12.980
back in 2013 with the ps4 in the Xbox one When

00:00:12.980 --> 00:00:14.980
Microsoft started restricting loading physical

00:00:14.980 --> 00:00:17.800
games Sony doubled down with the infamous how

00:00:17.800 --> 00:00:20.359
to load games to your friends commercial and

00:00:20.359 --> 00:00:23.219
1e3 that year and arguably that entire console

00:00:23.219 --> 00:00:27.359
generation with their policies Nintendo in that

00:00:27.359 --> 00:00:29.160
time has maintained being able to loan physical

00:00:29.160 --> 00:00:32.420
copies of the Switch game, so you can just take

00:00:32.420 --> 00:00:33.700
the little cartridge out and hand it to your

00:00:33.700 --> 00:00:36.659
friends, but now they've unveiled a new method

00:00:36.659 --> 00:00:40.380
of loaning digital downloads to your friends.

00:00:41.020 --> 00:00:44.719
The new virtual game card system was unveiled

00:00:44.719 --> 00:00:48.119
today at the Nintendo Direct, and it looks, honestly,

00:00:48.280 --> 00:00:51.659
amazing. Simple, easy to use, great for that.

00:00:52.259 --> 00:00:55.500
Do we think this is the wave of the future? Steam

00:00:55.500 --> 00:00:57.640
kind of lets you do it now, but only with families?

00:00:58.079 --> 00:01:00.799
It's still pretty restricted. Is is Nintendo

00:01:00.799 --> 00:01:05.260
going to be able to set a new standard for video

00:01:05.260 --> 00:01:19.000
games? Jay, what do you think? Yes, yes. This

00:01:19.000 --> 00:01:22.099
is a yeah, roll the credits. We're done here.

00:01:23.340 --> 00:01:26.319
No, this is a it is it is pretty cool because

00:01:26.319 --> 00:01:30.140
I mean, obviously. Unless you're like a Gen Z

00:01:30.140 --> 00:01:34.019
er, right? Like we all grew up. Yeah, just trading

00:01:34.019 --> 00:01:36.799
games all the time. So, yeah, it's going to be

00:01:36.799 --> 00:01:39.359
pretty interesting to see what happens with this.

00:01:39.439 --> 00:01:42.379
But I think overall, like this is a pretty good

00:01:42.379 --> 00:01:45.480
thing. Is there like any sort of like fees associated

00:01:45.480 --> 00:01:48.260
with like nothing? OK, so here's here's how it

00:01:48.260 --> 00:01:50.239
works. Much like loaning a physical game. If

00:01:50.239 --> 00:01:52.379
I loan you the physical game, I don't have access

00:01:52.379 --> 00:01:54.579
to it, right? Because I've loaned you the cartridge.

00:01:55.040 --> 00:01:58.489
Very similar thing. During the process of loaning,

00:01:58.810 --> 00:02:00.829
you have to be connected to the internet. What

00:02:00.829 --> 00:02:03.930
I do is I've downloaded a digital game like Mario

00:02:03.930 --> 00:02:07.090
Kart or Zelda, right? I'm gonna load it to my

00:02:07.090 --> 00:02:11.789
friend Jay. What I do is I eject that virtual

00:02:11.789 --> 00:02:14.909
game from my system via the internet, and I say,

00:02:15.129 --> 00:02:17.569
okay, I'm loaning this to my friend Jay. Jay

00:02:17.569 --> 00:02:20.569
then inserts it in their virtual system, in their

00:02:20.569 --> 00:02:26.099
Switch, right? And then they can play it. For

00:02:26.099 --> 00:02:28.840
as long as they want right and when they're done

00:02:28.840 --> 00:02:30.840
they ejected out of their virtual system and

00:02:30.840 --> 00:02:33.599
give it back to me So again, you can only play

00:02:33.599 --> 00:02:39.060
one copy at a time Right, but again, that's no

00:02:39.060 --> 00:02:42.180
different than if I landed you a Super Nintendo

00:02:42.180 --> 00:02:46.840
game Right, so I don't see that as being a major

00:02:46.840 --> 00:02:49.680
downside to this I saw some people be like that

00:02:49.680 --> 00:02:53.550
Carter sir. I can't play it. No, no If I loan

00:02:53.550 --> 00:02:55.689
you a physical copy of my game, I don't have

00:02:55.689 --> 00:02:59.669
it to play. So I don't see a problem with, okay,

00:03:00.110 --> 00:03:02.430
I bought Animal Crossing. I'm done playing it

00:03:02.430 --> 00:03:05.330
for right now. I'm going to loan it to Jay. And

00:03:05.330 --> 00:03:08.909
while I've got it loaned to Jay, I can't play

00:03:08.909 --> 00:03:14.129
it. Now, some people are going to argue this

00:03:14.129 --> 00:03:15.870
is going to decrease. Honestly, I think this

00:03:15.870 --> 00:03:18.069
is going to help their revenue. I think this

00:03:18.069 --> 00:03:21.960
is going to help them across the board. Don't

00:03:21.960 --> 00:03:27.939
you? Yeah. It'll definitely like give people

00:03:27.939 --> 00:03:31.280
the chance to try games before they buy it. Like

00:03:31.280 --> 00:03:34.939
I'm like, hey, Alex, you need to play this. And

00:03:34.939 --> 00:03:36.759
you're like, I don't really know. I can lend

00:03:36.759 --> 00:03:39.680
it to you. You can try it for a couple of weekends.

00:03:40.039 --> 00:03:43.439
Give it back and then buy it right there. I think

00:03:43.439 --> 00:03:45.500
that that's the bet that Nintendo is making.

00:03:46.020 --> 00:03:49.280
Yeah. Right. Hey, give this game a shot. And

00:03:49.280 --> 00:03:50.740
after a couple of weeks, I loan it back to you.

00:03:50.780 --> 00:03:51.599
And I'm like, you know what? Yeah, I'm going

00:03:51.599 --> 00:03:53.699
to buy my own copy so we can play at the same

00:03:53.699 --> 00:03:58.680
time. Chat's asking, how long do I think so someone

00:03:58.680 --> 00:04:00.639
hacks their way around it? With digital rights

00:04:00.639 --> 00:04:02.240
management, they've gotten pretty good about

00:04:02.240 --> 00:04:03.800
that. I don't think it's going to be any more

00:04:03.800 --> 00:04:08.180
common than hacking games and romses now. I don't

00:04:08.180 --> 00:04:13.960
think this increases that significantly. The

00:04:13.960 --> 00:04:17.379
fact of the matter is, is that Most consumers

00:04:17.379 --> 00:04:21.839
don't pirate things. Yeah. Right. Most consumers

00:04:21.839 --> 00:04:23.480
don't want to go through the hassle of trying

00:04:23.480 --> 00:04:25.660
to figure out which pirating site and where to

00:04:25.660 --> 00:04:31.060
go and what to do and all that stuff. So I don't

00:04:31.060 --> 00:04:34.980
see this being a situation where people really

00:04:34.980 --> 00:04:39.819
want to go through the hassle. Do you? I mean,

00:04:40.920 --> 00:04:45.000
no, not really. And like a thing is like. If

00:04:45.000 --> 00:04:47.160
someone really, really, really wants to hack

00:04:47.160 --> 00:04:49.379
something, they're going to fucking do it. But.

00:04:49.839 --> 00:04:52.920
I think we're kind of past like the limewire

00:04:52.920 --> 00:04:56.620
era, right, where like everyone was doing it.

00:04:56.839 --> 00:04:59.199
Yeah, I don't know. I just feel like no one's

00:04:59.199 --> 00:05:01.600
doing it anymore. I don't know. Maybe I could

00:05:01.600 --> 00:05:06.740
just get old. I don't know. I I'll be honest,

00:05:06.740 --> 00:05:11.779
I think that's probably the case. Wow, that's

00:05:11.779 --> 00:05:21.069
damn. Yeah. Again, I don't see anything. I think

00:05:21.069 --> 00:05:23.050
that this is a good thing. And honestly, I would

00:05:23.050 --> 00:05:24.949
like to see more game companies start to do it.

00:05:25.149 --> 00:05:26.889
I would like to see Sony do it. I would like

00:05:26.889 --> 00:05:29.329
to see Microsoft do it. I would like to see all

00:05:29.329 --> 00:05:32.689
these guys go to a point where they're just like,

00:05:32.689 --> 00:05:35.990
look, if I want to loan virtually, especially

00:05:35.990 --> 00:05:38.610
where we're getting rid of physical media, right?

00:05:38.810 --> 00:05:41.870
Like, let's face it. I bought Assassin's Creed

00:05:41.870 --> 00:05:43.829
Shadows the other day and I didn't buy the physical

00:05:43.829 --> 00:05:47.790
copy. I went and just downloaded it on my PS5.

00:05:48.870 --> 00:05:51.329
Most of my games I don't own physical copies

00:05:51.329 --> 00:05:53.829
for. My Steam stuff, obviously I have no physical

00:05:53.829 --> 00:06:00.310
copies of anything on my PC. So, again, I think

00:06:00.310 --> 00:06:06.589
this is beneficial to the entire industry. Yeah,

00:06:06.589 --> 00:06:12.259
hopefully. I'd give credit to Nintendo. While

00:06:12.259 --> 00:06:14.360
they don't do it with like, you know, graphics,

00:06:14.819 --> 00:06:17.459
in a lot of ways, Nintendo is big on innovation.

00:06:17.680 --> 00:06:21.160
Like they really do innovate still in the video

00:06:21.160 --> 00:06:27.920
game space in really positive ways. So. Anyway,

00:06:28.399 --> 00:06:32.199
what do you all think about this this new thing

00:06:32.199 --> 00:06:34.839
that Nintendo's announced for the Switch? Would

00:06:34.839 --> 00:06:37.819
you? be willing to loan your digital games to

00:06:37.819 --> 00:06:39.579
your friends? Do you think this is a good thing?

00:06:39.980 --> 00:06:42.079
Does it help the industry? Does it hurt it? Let

00:06:42.079 --> 00:06:45.620
us know what you think down in the comments below.